Wednesday, December 9, 2020

tanuki scoot scoot

    So I finally went back and finished the overlapping action. When I started this clip weeks ago I was still using my tanuki character but I didn't finish adding details on him. This time I only did the tail and the wink frame by frame. I made the actual tanuki on the scooter move by using the key frames. I was honestly going to frame by frame everything but I changed my mind and decided to experiment with more options. I'm so surprised how it turned out. I honestly wish I did this in more than a few days because after experimenting with it, I was impressed and excited to do more. I guess that's for another time.



 

Sunday, December 6, 2020

Dialogue

 So I got a good amount of my dialogue project done. I was hoping to clean it up more but this is as far as I got. Its supposed to be a friends scene but I think he looks more like me than Chandler lol.



Monday, November 23, 2020

Weight

     So this one took FOREVER. I didn't separate the limbs to different layers and it made drawing this HELL. Definitely learned that the hard way. Between the legs moving and the feet shifting, I had to redraw frames over and over. Luckily the bar was a sperate frame so I was able to animate that relatively easy. If I come back to this, I'll have him drop the bar but for now I'm glad he got it up lol.




Run Cycle

I'm actually pretty ecstatic about how this turned out. Wish I separated the sword on another layer though, I could have kept its shape far easier if I did. Based this run off a Megaman walk cycle and used one of my OCs as the character. My OC usually wears a short sleeve jacket though, so it going back and cleaning it up I had to remove it. If I had a bigger tablet, this would have been way easier to put details like that and hair on. It's ok though, for now I'm glad it's moving.

Keeping up is hard

     Keeping up with this Blog is harder than I thought. I've been working on a lot of commissions lately and trying to keep up with school work but usually when I'm animating I make one mistake that I just have to make work sometimes which keeps me working on things way longer than I should. Been feelin really discouraged lately.  Supposed to be finished with this logo for a podcast by next week and the medallion is for a flyer that luckily is now due in January. Either way, this is just some personal work I've been doing.




Monday, October 12, 2020

Hair Flip and Head Turn

Note to self: Long hair is not fun to animate lol. I got lost in the hair that volume and consistency went by the wayside. At the very least, I got more in betweens this time than last time. I think maybe 3 more frames would make this solid. I actually will redo this one, because I actually enjoyed this project more than the others. When I tell you the sense of accomplishment from seeing the full turn, even limited, was the best part of 2020 lol I mean it.



If you notice the girl I was drawing for Digital Drawing practice was the design I wanted for this character. Maybe if I figure out how to draw on Toon Boom better, I can accomplish that.

 

Sack Boy Waving

So this was really had to animate because I kept trying to just copy the sack boy and editing it, but every time I did that it would change every frame of the character. I eventually started redrawing it in every frame just to get this. It was so time consuming and terrible. I since learned to use the timeline FAR BETTER. This just taught me how much in betweens are important. I do not want to do this kind of thing ever again lol.



 

tanuki scoot scoot

     So I finally went back and finished the overlapping action. When I started this clip weeks ago I was still using my tanuki character bu...